"Lucky me I have a translation passive skill now." Walker was happy as can be, however the party was looking at him like he was crazy. "Guys I can read what this says now! We can see just how important any literature or ancient scripts we find will be!"
This realization hit Su making her excited as well "the value of their language is on its own a massive step in learning about their civilization. Leader what do those symbols say!?" She couldn't wait and wanted Walker to translate. They all became curious now.
Reading from the stone archway " Rest easy those who have left the path of life". Walker wasn't sure the exact meanings these words had. "So does this reference the dead?" The only thought walker had was those who left the path of life would be the dead.
"Hmm so is this like the church? They usually have mausoleum under the graveyards." Living in the orphanage Remey had gained knowledge of the church and burial rights.
"This seems bigger though, isn't it known that there are various underground caves and tunnel systems?" Gil remembered walker mentioning this to them as they had traveled.
"Catacombs" Su said this one word which they all knew to be true.
"That explains the amount of undead, the entire underground is catacombs! Why didn't we figure that out earlier. We totally dropped the ball on that." Walker laughed at his blindness.
After a moment he had calmed down, "so shall we head in?" With this everyone nodded ready to delve in to the catacombs.
The stairs and stone path was dust from years of sitting. The occasional scuff marks could be seen from the wandering undead. However it seemed that when walker had opened that door the majority of undead stuck in this area had vacated the underground area. This made their exploration easier.
Their steps echoed aver so slightly off the stone walls. Every once in a while they would pass indents in the wall. It appeared enough space for a body to lay. Some indents even had small pieces of bones remaining. It was surprising how the party was able to see down in the catacombs but walker had noticed small crystals embedded in the walls. He had seen things in the city before which would be connected by magic to filter in sunlight.
Su was taking the lead to block any undead enemies they may encounter but suddenly a clicking sound was heard.
Wooosh shikkk
An arrow shot out of a small hole in the wall grazing su's shoulder. "Ugh" Su felt the pain and quickly her eyes widened. "There's poison on the arrow! My system just said I resisted poison"
Walker was shocked they hadn't noticed any traps yet but Su had just triggered one. "That explains why you had received poison resistance. Since you lead the way you could run in to traps...I'm glad you had the skill if it was anyone else we would be running out of here immediately." The entire party was now on edge. The graze wasn't enough to truly harm Su but it was enough to wake them all up.
'Daily quest: party quest- long term chain quest.
Requirements:
Escape the catacombs
Optional- find the sealed door
Optional- learn the history of the ancient ruins
Optional: ???
Optional: ???
Rewards:
200exp
Optional- 300exp
Optional- 400exp
Optional:???
Optional:???'
"Wait what's with this quest we can just turn around and leave." Remeys words made everyone's jaw drop. This was a jinx!
As if responding to her words the party heard a few more clicks from behind them. A rumble was felt in the walls a d ground. Soon the sounds of stones hitting the floor filled their ears. Walker immediately ran towards the entrance only to be stopped by the dust and the view of a blocked path.
Walker could see where a beam in the ceiling was holding up the stones. This had fallen as a result of the hidden mechanism Su activated. A two stage trap to poison and trap the intruder.
"We need to move forward. We can't make it back if we try to dig ourselves out it could collapse more." Walker's words echoed to his party and he soon walked to join them again. This was not part of his grand treasure hunt idea.
Gil stepped forward "look the quest had multiple parts, these look optional but if we need to escape here I think we will require some of these parts. It's all connected in some way. Why else would it be a chain quest?" Gil's idea was sound. This quest said optional but was most likely all connected.
"It's also long term so it's more than just daily. Who knows how long it could take us. I'm just glad we have a bit of food and water but the sooner we make it out the better. Unfortunately, now that we are down here we can't tell the time. We need to make sure we rest properly or else we could exhaust ourselves." Su and her logic was a welcome sound. She had a knack for saying the right things to calm one's mind.
"So we push forward, no point in sitting here for now." Remey knew staying still would t help the situation so instead pushed for them to move.
Midnight looked toward where they had come from unhappy to be moving downward. It would seem she didn't like the stagnant air in these catacombs very much.
The party moved slowly keeping an eye out. This careful travel was paying off because as they seemed to descend more they had noticed three spots of loose stones that were attached to a wire or hidden mechanisms. There were more traps awaiting them as they traveled but having a watchful eye was going to be a necessity the entire time they were in the catacombs.
Once their path had flattened out they noticed they had more space. They were coming to an opening of some sort. The closer they came the more they noticed some scratching sounds. Walker brought a finger to his mouth to be quiet. They weren't alone down here and whatever was ahead was going to hear them if they weren't careful.
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